Related Books
Language: en
Pages: 474
Pages: 474
Type: BOOK - Published: 2018-09-03 - Publisher: CRC Press
Explore Level Design through the Lens of Architectural and Spatial Experience Theory Written by a game developer and professor trained in architecture, An Archi
Language: en
Pages: 400
Pages: 400
Type: BOOK - Published: 2009-10-21 - Publisher: CRC Press
Good or bad level design can make or break any game, so it is surprising how little reference material exists for level designers. Beginning level designers hav
Language: en
Pages: 408
Pages: 408
Type: BOOK - Published: 2017-03-27 - Publisher: CRC Press
In this book, veteran game developers, academics, journalists, and others provide their processes and experiences with level design. Each provides a unique pers
Language: en
Pages: 192
Pages: 192
Type: BOOK - Published: 2021-07-15 - Publisher: Bloomsbury Publishing
Level design connects the player to the game through challenges, experiences, and emotions. This book is an invaluable introduction to the evolving practices of
Language: en
Pages: 480
Pages: 480
Type: BOOK - Published: 2013-10-30 - Publisher: Routledge
Winner of the 2014 AECT Design & Development Outstanding Book Award An Architectural Approach to Instructional Design is organized around a groundbreaking new w