Handbook of Research on Immersive Digital Games in Educational Environments

Handbook of Research on Immersive Digital Games in Educational Environments
Author :
Publisher : IGI Global
Total Pages : 695
Release :
ISBN-10 : 9781522557913
ISBN-13 : 1522557911
Rating : 4/5 (911 Downloads)

Book Synopsis Handbook of Research on Immersive Digital Games in Educational Environments by : Krassmann, Aliane Loureiro

Download or read book Handbook of Research on Immersive Digital Games in Educational Environments written by Krassmann, Aliane Loureiro and published by IGI Global. This book was released on 2018-08-31 with total page 695 pages. Available in PDF, EPUB and Kindle. Book excerpt: Education is increasingly being involved with technological resources in order to meet the needs of emerging generations, consequently changing the way people teach and learn. Game-based learning is a growing aspect of pedagogical practice, and it is important to disseminate research trends and innovations in this field. The Handbook of Research on Immersive Digital Games in Educational Environments provides emerging research exploring the theoretical and practical aspects of digital games and technological resources and applications within contemporary education. Featuring coverage on a broad range of topics such as digital integration, educational simulation, and learning theories, this book is ideally designed for teachers, pre-service teachers, students, educational researchers, and education software developers seeking current research on diverse immersive platforms and three-dimensional environments that support the creation of digital games and other applications to improve teaching and learning processes.


Handbook of Research on Immersive Digital Games in Educational Environments Related Books

Handbook of Research on Immersive Digital Games in Educational Environments
Language: en
Pages: 695
Authors: Krassmann, Aliane Loureiro
Categories: Education
Type: BOOK - Published: 2018-08-31 - Publisher: IGI Global

DOWNLOAD EBOOK

Education is increasingly being involved with technological resources in order to meet the needs of emerging generations, consequently changing the way people t
Handbook of Research on Serious Games for Educational Applications
Language: en
Pages: 496
Authors: Zheng, Robert
Categories: Education
Type: BOOK - Published: 2016-08-01 - Publisher: IGI Global

DOWNLOAD EBOOK

Games have been part of the entertainment industry for decades. Once only considered viable for personal entertainment, virtual gaming media is now being explor
Handbook of Research on Gaming Trends in P-12 Education
Language: en
Pages: 664
Authors: Russell, Donna
Categories: Education
Type: BOOK - Published: 2015-10-21 - Publisher: IGI Global

DOWNLOAD EBOOK

Gaming applications are rapidly expanding into the realm of education. Game-based education creates an active and enjoyable learning environment, especially for
Handbook of Research on Effective Electronic Gaming in Education
Language: en
Pages: 1762
Authors: Ferdig, Richard E.
Categories: Technology & Engineering
Type: BOOK - Published: 2008-07-31 - Publisher: IGI Global

DOWNLOAD EBOOK

"This book presents a framework for understanding games for educational purposes while providing a broader sense of current related research. This creative and
Handbook of Research on Literacy and Digital Technology Integration in Teacher Education
Language: en
Pages: 442
Authors: Keengwe, Jared
Categories: Education
Type: BOOK - Published: 2019-11-15 - Publisher: IGI Global

DOWNLOAD EBOOK

With widespread testing and standards-driven curriculum and accountability pressure in public schools, teachers are expected to be highly skilled practitioners.